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CGI Portfolio and Blog
By Emerson Harrop
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Engine Bracket
Start off with a box and add lines to make it into the shape of the bracket. To create the gaps in the bracket, simply move the vertices...
emersonharrop
Jan 29, 20211 min read
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Making the Main Propellers
The ceiling fans below are the style I used to make the propellers under the Flymo To create the base, start with a cylinder and bevel...
emersonharrop
Jan 29, 20211 min read
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Making the Pipes
The image below is the style of pipe I am using to connect the fans to the flymo. To make the pipes, start off with a cylinder and inset...
emersonharrop
Jan 29, 20211 min read
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Making the Fans
The image below is the fan which I based my fan on as it looks vintage and a bit rusty which might help me capture the apocalyptic theme...
emersonharrop
Jan 21, 20212 min read
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Making the Floor Textures
The first step is to fill the background with the main colour as the base using the fill bucket. (the images in the right is the texture...
emersonharrop
Jan 20, 20212 min read
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Making the Box on the Right of the Engine
First start off with a box and bevel it out wards. Add 2 loops going around and 1 going across and place then where the hinge will go the...
emersonharrop
Jan 11, 20211 min read
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Making the Big Engine Wire
To make the wire, create a line that goes from the front round the the side. Turn the corner vertex into a Bezier corner and curve the...
emersonharrop
Jan 11, 20211 min read
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Making the Top Engine Cap
The first thing is to highlight a group of polygons around the edge where the cap will go. Use the loop regulizer script to make the...
emersonharrop
Jan 11, 20211 min read
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Making the House Walls and Layout
Since I am using a Levitt house, I tried to get the correct size of the house. I found out the Levitt houses varied from 600-800ft...
emersonharrop
Dec 31, 20201 min read
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Project Timetable
The image below is my timetable that I created for myself which I will do my best to try and stick to.
emersonharrop
Dec 31, 20201 min read
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Research
For my project, I have been given multiple different themes for our project, some of these choices consisted of: Sci-Fi, Punk (incudes...
emersonharrop
Dec 31, 20201 min read
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Creating the Fuel Cap
As part of the Flymo's engine, I had to model the fuel cap on the side of the engine. To do this, simply start off with a cylinder and...
emersonharrop
Dec 22, 20201 min read
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Making the Engine Clip
To make the engine clip, start off with a cylinder and made the radius slightly wider than the circle part on the base and placed it...
emersonharrop
Dec 22, 20201 min read
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Photoshop to Create the Final Images
Once the images have rendered, take the images to photoshop and import the Ambient Occlusion layer over the top of it then go to the...
emersonharrop
Dec 11, 20201 min read
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Creating the Cameras
To create the cameras, simply create and position the cameras where they are going to go and make sure the best view and angle is...
emersonharrop
Dec 3, 20201 min read
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Making the Environment
To create the environment, simply create a plane and give it 100 segments going across the width and the length and add a displacement...
emersonharrop
Dec 3, 20201 min read
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Modelling the Curtains
To model curtains, the first thing to do is create a box and a plane and lay it out as seen in image 1. Make sure to add loads of...
emersonharrop
Dec 3, 20201 min read
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Modelling the Base of the Flymo
To make the base mould of the flymo, start off with a plane which is then extruded the edges out by holding shit and using the scale tool...
emersonharrop
Nov 18, 20202 min read
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Making the T.V. Remote
To make make the T.V. remote control, get a reference image on a plane as seen in the image below and create a box with a few segments...
emersonharrop
Nov 18, 20201 min read
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Making the Rug
To make the rug, start off with a plane and use the hair modifier to and use the Clump, Frizz and Kink parameters to shape the fur as...
emersonharrop
Nov 15, 20201 min read
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