top of page

CGI Portfolio and Blog
By Emerson Harrop
Search
Real-Time Rendering VS Offline Rendering
Real time rendering is where the 3D scene renders whilst it is being built in real time (hence why its called real time rendering), which...
emersonharrop
May 10, 20222 min read
Â
Â
Â


Tracking and in After Effects
Once the Painting was finished in Photoshop, the layers were then imported int After Effects and tracked using a motion track and...
emersonharrop
May 10, 20221 min read
Â
Â
Â


Masking
To make the footage look like it belongs in the scene, in After Effects the rendered Unreal footage was duplicated and placed over the...
emersonharrop
Apr 8, 20221 min read
Â
Â
Â


Adding shadow and Other Post Edits
To create the Shadows, duplicate the footage and add a "tint" effect to it which will make it black and white and then mask out the area...
emersonharrop
Apr 8, 20221 min read
Â
Â
Â


Compositing Footage into Unreal
When keying the footage, the first method that was attempted was through After Effects which was an easy, simple method especially when...
emersonharrop
Apr 8, 20222 min read
Â
Â
Â


Making the Matte Painting
In Unreal, the first thing to do was to render out the main 3D part as an alpha channel so that the sky wouldn't render out. This...
emersonharrop
Mar 28, 20222 min read
Â
Â
Â


Concept Art
Like everything, before starting the actual piece of work, planning and concept art has to be produced. The image on the left is a...
emersonharrop
Mar 28, 20221 min read
Â
Â
Â


Tracking the Camera
The first shot that was tracked, was the bridge shot. After Effects' tracking was attempted but that didn't go to well with this shot as...
emersonharrop
Mar 27, 20221 min read
Â
Â
Â


Greenscreen Filming
Once the storyboards and previsualisation had been complete, the next step was to actually record the footage that will be tracked and...
emersonharrop
Mar 27, 20222 min read
Â
Â
Â


Modelling the Piano
Like most things with modelling, reference images had to be gathered to help model an accurate piano. The three images below were the...
emersonharrop
Mar 16, 20221 min read
Â
Â
Â


Storyboarding Shots
The first storyboard is of the bridge shot. the first one is how the shot will start, but as they walk across the bridge the cameral will...
emersonharrop
Feb 23, 20222 min read
Â
Â
Â


Planning the Shots
For the VFX assignment, a 3D scene of a town was provided to be used for the assignment. Using this scene, the task is to come up with a...
emersonharrop
Feb 23, 20222 min read
Â
Â
Â


Modelling the Saloon
To start off with, I made a rough base of what the saloon would look like (in Maya) and placed it into my scene in Unreal for pre viz....
emersonharrop
Jan 5, 20222 min read
Â
Â
Â


Bottles
The bottes are another bunch of assets I made in Maya. Made these by simply using a cylinder. Here are the biggest inspirations for my 3...
emersonharrop
Jan 5, 20221 min read
Â
Â
Â


Chairs
Like with the tables, I modelled the chairs using Maya and exported them to Unreal Engine: Here are the images which I used as reference...
emersonharrop
Jan 5, 20221 min read
Â
Â
Â


Tables
The tables (like a lot of assets) in my scene were modelled using Maya and then imported into Unreal Engine. The first table I made was...
emersonharrop
Jan 5, 20221 min read
Â
Â
Â


Scene Lighting
For the lighting, I used a simple directional light, positioned it to the right and lowered it down to get an evening lighting then...
emersonharrop
Dec 10, 20211 min read
Â
Â
Â


Scene Development
Below is a relatively early version of the scene, in this version only basic cubes were used to represent the buildings in the town to...
emersonharrop
Dec 10, 20212 min read
Â
Â
Â


Camera and Shot Composition
In order to capture the whole the wide view of the landscape, I used a focal length of 24 with the aspect ratio of 16:9 to try and give...
emersonharrop
Dec 10, 20211 min read
Â
Â
Â


Staging of The Establishing Shot
My scene was made using the landscape tool which I used to sculpt the surface to make it look uneven so it looked like a believable...
emersonharrop
Dec 10, 20212 min read
Â
Â
Â
bottom of page