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  • emersonharrop

Engine Bracket

Start off with a box and add lines to make it into the shape of the bracket.


To create the gaps in the bracket, simply move the vertices into the position and then bridge the polygons together.


To create this shape, use the line tool and bezier corner to create the curves.


To make the spring, use the spring (found under dynamic objects). To create the hooks, rotate the end polygon and extrude it until the hook shape has been created


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