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Modelling the Living Room Lamp

  • emersonharrop
  • May 16, 2021
  • 1 min read


Here are the reference images i used to model the table lamp in the living room.


To model the base, I used a cylinder and inset the top and bottom faces the bridged them together.


The stands were made using lines that I tuned the end vertices into Bezier corners.


The main body was made from a sphere which I took the hemisphere up. Then I bevelled out the flat face inward and upwards.


The lamp shade was made from a cylinder that I scaled the top polygon inwards a small amount.


I didn't model any of the supports or bulb inside the shade as it wont ever be seen in the animation.

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