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Modelling the Bedroom Lamp

  • emersonharrop
  • May 18, 2021
  • 1 min read

Here is the reference image of the lamp I modelled

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To make the body, I used the line tool to draw out one half of the object. I used Bezier corner to create the curves and I then used the Lathe modifier to make the spline 3D as seen in the image below.


The lamp shade was made from a simple cylinder that I simply inset the top and bottom polygons and then bridged them together.

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