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making the Carpet

  • emersonharrop
  • May 17, 2021
  • 1 min read

Updated: May 27, 2021

To make the texture for the carpet, open a new file on photoshop.

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Then add the cloud filter and noise.

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After the noise has been added, add glowing edges

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Then use the offset and clone stamp tool to make it seamless.

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Then apply the texture to the bump and displacement on the material in the material editor in 3DS Max. To create the colour find an image of the desired colour (I used brown) and then attach it to 2 output maps (one out put should be lighter and the other darker) then attach those 2 to a falloff map and attach that to the diffuse.

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